It then cuts to gameplay snippits, including Zero's fight with Sage Harpuia , before showing Zero among blazing wreckage. The Rockman Zero 2 commercial features Zero and Panter Flauclaws , who is much larger in the commercial than in the game, fighting as Flauclaws slams Zero into a wall and pins him.
As Zero struggles to free himself, Ciel stands in front of the Resistance in defiance as Flauclaws' targets them and proceeds to unveil an energy cannon from his mouth. Zero starts shifting colors before assuming his Energy form and knocks him away. He then jumps up and unveils his Chain Rod as Ciel watches. It then cuts to gameplay segments, including the actual in-game battle with Panter, before showing off the forms Zero can take in the game.
In the Rockman Zero 3 commercial, Zero, in a flowery environment, is significantly damaged to such an extent that he has to lean on his Z-saber while struggling to stand as Ciel watches with noticeable concern in the background.
It then shifts to a giant robot indicated in the Telos interview with the ad creators to be Tretista Kelverian collapsing with such force that it causes a dust cloud to envelop the area. It then shows gameplay clips, before cutting to a panting Zero looking at the camera while showing the title. The Rockman Zero 4 commercial shows a conglomeration of gameplay clips before showing a white sketch of Zero turning around in a pose mirroring his pose for the game, only to calmly close his eyes and fade away as Japanese text comes up translating to "Everything goes to Zero.
In the commercial for the first Rockman. Rockman defeats FireMan and three screens of gameplay are briefly shown before switching to Rockman and Netto leaping towards the screen. The game's box art is shown before the Capcom logo is shown. In the Rockman.
In the commercial for Rockman. Rockman and Blues lock into a struggle with each other before Netto inputs and Extra Code. The Navi Customzier and gameplay are shown before switching back to the battle and showing the game's logo.
A commercial for Rockman. EXE 4 is live action and features an actor playing Dr. Regal tempting someone to use Dark Chips as an actress playing Meiru runs in a building with rain falling begging a unknown person either Netto or the player not to. A very brief scene with a young man looking into this sky is shown before it switches to gameplay and pictures of Netto and Rockman and then the Red Sun and Blue Moon logos.
A second similar live action EXE 4 commercial features Meiru saying something about Dark Chips as Regal presumably tempts her to use one, laughing maniacally. The same brief shot of the young man is seen again before slightly different gameplay than the other commercial is shown. This promo was vastly different than the cartoon that was made, and featured an anime art style closer to the art featured in the games.
The promo features a narrator who explains the franchise to the audience as the video plays. It starts with the Mega Man logo, which was kept for the actual cartoon, before zooming in on a city where it shows Doctor Thomas Light along with Roll and Rush working on Mega Man. Using it, you can make phone calls, send and receive emails, keep a calendar, store data, shop online and check news from around the world.
PET is so convenient and helpful that it has become essential for everyday life! But as the network world expands, network crime is raging. Hacking and computer virus epidemics have become major issues. At the top of the criminal list is a mysterious organization called " WWW " World Three , a group of incorrigible computer hooligans.
To protect their computers, people have begun installing Battle Chips - special chips encoded with battle programs. This is called " virus busting " and has become so important that is now taught in schools. In the world of virus busting. Lan and MegaMan. EXE are about to meet their match In 20XX, the human race is in the "network age". Everyone has a PET Personal Exploration Terminal , an all-in-one device which has replaced cellular phones enabling email, phone calls, calendar, data storage, shopping and news access.
It is essential to everyday life. Many everyday items are now networked together. Because of this, NetCrime has increased to exploit the vulnerabilities of the new highly networked societies either through hacking or using viruses. But primarily, an attack on the WaterWorks by Dr. These crimes however are the beginnings of a plot known as "EndGame", by NetCrime syndicate the WWW, led by Lord Wily to steal the four elemental super programs in order to generate the Life Virus to delete net society and plunge the world into chaos.
As Alpha had went berserk and devoured Navis and programs upon its creation, scientists were forced to seal Alpha to prevent further damage. It was revealed that Dr. Wily , head of WWW, was moving behind-the-scenes in Gospel, and had put them to the task of creating a copy Bass specifically for the resurrection. However, this time Wily didn't need a fake Bass because he tricked the true Bass into removing the final security measure on Alpha.
Seeing that, the duo fight Alpha. Being only personality data, he was only able to give Lan and MegaMan an encoded letter to be delivered to Lan's father , and also remarking on how well Lan and Hub had become great friends and brothers, before the Vision Burst within Alpha collapses. MegaMan was thought to be deleted, until Lan's father finally decoded the letter from his father, which contained MegaMan's backup data, and Tadashi Hikari's personality data.
Once again, the game introduces a few changes to the folder building system. This allows for a more balanced folder whilst allowing for amazingly powerful chips to be used. The Navi Customizer NaviCust for short is introduced in this game. Instead of receiving PowerUps which are used to permanently upgrade the Buster , MegaMan now receives NaviCust pieces that grant him different abilities like the ever-useful Undershirt.
Some parts of the plot also require the use of certain parts, like Press and Black Mind. This game is the only one in the series that uses Extra Codes and Color compatibilities, seeing that after MegaMan loses Styles in the following game , the codes and compatibilities are of no use afterwards and are hence scrapped. Style Changes now serve a different function. Leveling up MegaMan's style no longer improves the damage of his charged Buster, but instead grants him special NaviCust pieces that can be used with the Style.
Some existing Styles are also given new innate abilities, like the Custom Style's ability to yield special chips when S-ranking viruses. Three new Styles are also introduced, with two of them being exclusive to either version. However, MegaMan can now only hold one Style. Finishing off opponents while they are in the midst of attacking - also known as Countering - will now give Bug Frags. These are used in many areas - for trading, virus breeding, and for trading at the Bug Frag trader.
This game also introduces the Number Lottery, where the player can input a certain number code to get an item. Often these items would range from subchips to rare chips unobtainable through any other means. Both versions have identical plots, but distinct qualities unique to each game.
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